Justin McKague
Player-focused Game Designer
Selected to be Featured at:
Featured Projects
Kaleida - Alternative Controller Game
Design & Programming
An alternative controller arcade game where players fight off waves of alien ships to reach a high score. Selected to be showcased at Alt.Ctrl.GDC in 2019.
2019
Medium Dad, Massive Adventure
Design & Programming
A puzzle, narrative game where a father stumbles into a mysterious sewer filled with a colourful cast of concert-going rats. Created as my capstone project for my Degree in Game Design.
2020-2021
Forebearers - Design Document
Design & Research
A design document for a turn-based RPG, that follows various characters through a dark fantasy world.
2023-Present
Hades Weapon Design - Design Document
Design & Mockups
A design document introducing a new Hades weapon type called Chakrams along with the available upgrades that players can unlock.
2022